PvP & Ranked
Duels (/duel)
1v1 matchmaking with two queues:
| Queue | Pairing |
|---|---|
| Unranked | Matched with anyone |
| Ranked | Matched by MMR. The window widens the longer you wait |
Matches are played in rounds, and dying loses the round. Disconnecting counts as giving up.
Commands
| Command | What it does |
|---|---|
/duel |
Duel menu |
/duel ranked / /duel unranked |
Join a queue |
/duel leave |
Leave the queue or forfeit |
/duel rank |
Your rank and MMR |
/duel top |
Leaderboard |
Rating (MMR)
- Start: everyone starts at 1000 MMR.
- Placement: your first 10 ranked matches move your rating faster.
- High ratings: above 1800 MMR it moves slower.
- Your rank: your MMR sets the letter on your ninja card.
| Rank | Letter | MMR |
|---|---|---|
| Genin | D | 0+ |
| Chunin | C | 1100+ |
| Jonin | B | 1300+ |
| ANBU | A | 1500+ |
| Sannin | S | 1700+ |
| Kage | SS | 1900+ |
| Shadow Kage | SS+ | 2100+ |
The PvP Arena (from /hub)
An always-on PvP world:
- The platform: a raised 1v1 duel platform. Queue into it from inside the arena.
- The FFA floor: below the platform, anyone can fight anyone.
- Dying there heals you and respawns you straight away instead of a death screen.
- Kills earn bounty XP and Battle Pass points. PvP Bounty Boosters multiply bounty XP for a while.
Friendly fire
Your party and your Organization can't hurt you.