子 丑 寅 卯 辰 巳 午 未 申 酉 戌 亥
忍
忍
火
爆札
爆札
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Shinobi Realm
忍 者 領 域

Quests

Press J to open your quest log. Quests are given by NPCs in the Story Mode world, with cinematic dialogue.

Jiraiya's Training (starter)

Your first questline. It teaches the basics and gives you your first jutsu, the starter of your nature.

Ninja Paths: Naruto or Sasuke

When you finish Jiraiya's Training you choose a path:

Path
Naruto Path Follow Naruto's story. Leads to the Rasengan
Sasuke Path Follow Sasuke's story. Leads to the Chidori

The choice is final. The other path's quests are hidden from you. If you haven't picked yet, /path opens the choice.

Jutsu questlines

The big signature techniques can't be trained. Each one has its own questline, following how it was learned in the series. Every questline has its own mentor, and each chapter happens at its own camp.

  • Starting: talk to the mentor. They only offer it once you meet the requirements.
  • Training props: some chapters give you props (water balloons, rubber balls, chakra paper, leaves). Hold right-click with one to pour chakra into it until it reacts (it bursts, crumples, splits or gets cut).
  • The reward: finishing the last chapter grants the technique.
Questline Mentor Needs Reward
Rasengan Jiraiya Naruto Path, level 150+, Wind Release Rasengan
Chidori Kakashi Hatake Sasuke Path, level 200+, Lightning Release Chidori
Sharingan Copy Obito Uchiha Level 300+, Sharingan with 2 tomoe Sharingan Copy
Rasenshuriken Naruto Uzumaki Rasengan questline done, level 450+, Wind Release Wind Style: Rasenshuriken
Gate of Wonder Might Guy Level 500+, 800 Taijutsu The 7th Gate
Kirin Sasuke Uchiha Level 550+, Lightning Release Raiton: Kirin
Wood Golem Yamato Level 600+, Wood Release Wood Style: Wood Golem
Light Fang Darui Level 650+, Storm Release, any Sage Mode Sage Art: Storm Release: Light Fang
Gate of Death Might Duy Gate of Wonder done, level 800+, 1000 Taijutsu The 8th Gate
Tengai Shinsei Madara Uchiha Level 800+, awakened Rinnegan Tengai Shinsei: Heavenly Star
True Several Thousand Hands Hashirama Senju Wood Golem done, level 850+, any Sage Mode True Several Thousand Hands

What the chapters look like

Questline Chapters
Rasengan The Water Balloon, The Rubber Ball, A Week's Wager (contain the sphere and beat Tsunade), Kabuto
Chidori Lightning Nature (chakra paper), Speed Like Lee, A Thousand Birds (drive your hand into the canyon rock), the Chunin Exam Finals (Gaara and Shukaku)
Sharingan Copy The Eye That Sees, The Hunter-nin, Mirror Their Moves (Haku's ice mirrors), The Demon of the Mist (Zabuza)
Rasenshuriken Cutting the Leaf, Splitting the Waterfall (with Yamato's wood clones), Shape and Nature, Kakuzu
Gate of Wonder The Springtime of Youth, Morning Peacock, The Water Prison, The Shark of the Mist (Kisame)
Kirin Lightning in the Blood, Orochimaru's Hideout, The Gathering Storm, The Uchiha Hideout (Itachi)
Wood Golem Hashirama's Cells, The Wood Clone Army, Bracing the Giant, The Valley's Shadow
Light Fang Black Lightning, Natural Energy, The Gold and Silver Brothers, Kinkaku
Gate of Death The Gate of Death, Youth's Last Stand, The Elephant's Steps, Madara Uchiha
Tengai Shinsei The Six Paths, The Allied Shinobi Forces, Calling the Heavens (the Mizukage), The Five Kage
Thousand Hands Sage Art, Wood Dragon, The Nine-Tails, Valley of the End

Back in Time (level 200+)

A questline set in the past, made to help high-level players level up faster.

  • Five stories, each with three chapters: a witness and grunts, then elites, then the boss.
  • Each story is worth 25-40 levels in total.
  • Talk to a story's guide to take the next chapter.
  • Each story needs the previous one finished.
# Story Level
1 The Warring States 200+
2 The Gold and Silver Brothers 225+
3 Hanzo of the Salamander 255+
4 Kannabi Bridge 285+
5 Night of the Nine-Tails 320+

Rewards and replays

  • Armor: finishing story 3 and story 5 gives you a random character armor set.
  • Weekly reset: every chapter can be replayed 7 days after you last finished it.

Daily & weekly missions

Every day you get 3 daily missions and every week 3 weekly missions. Finishing a set rolls a new one (up to 5 daily sets a day and 3 weekly sets a week). They give XP that scales with your level, plus Battle Pass points. See Battle Pass.

NPCs in the world

  • NPCs placed in the world never really die. When you beat one, it stays up for everyone else, and you get a personal cooldown before you can fight it again. The cooldown shows above its head.
  • While you're on cooldown with an NPC, it won't attack you.
  • Kills on these NPCs count for quests and jutsu training.

Special NPCs

NPC Offers
Mysterious Uchiha The Mangekyou trial (level 475+)
Mysterious Old Man The first stat prestige: 1.8x (level 750+)
Hagoromo Otsutsuki The second stat prestige: 2.5x (level 950+, after the Old Man)
Hamura's Guardian The Tenseigan trial (level 700+, Byakugan)
Black Zetsu The Rinnegan trial (level 850+, Eternal Mangekyou)
Summoning Master Summoning scrolls and contracts (Training world)
Amethyst Merchant The Amethyst Store (see Ryo)
Rogue medic & surgeon The DNA Lab
Questline mentors Jiraiya, Kakashi, Obito, Naruto, Might Guy, Might Duy, Sasuke, Yamato, Darui, Madara, Hashirama
Last edited 14/10/2026 by ! Slayer 𒉭